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Hi there! My name is Wish, I'm a lead game designer of an indie team called Team FourWings. I specialize in robotic and anthrophomorphic characters!

I recently just moved out of the pony fandom and hopefully I can make a wonderful new identity for myself.

You can see my work here:

I'm here to try out mastodon. I'll eventually move instances so I'll let you guys know when I will.

Nice to meet you all!

Morning guys, gosh boy am I exhausted from all the work.

Been awhile since I've been here. Been working on a lot of things lately.

Why is it hard to find a realtime phoneme recognition library?

We have so many realtime speech-to-text but almost none for phonemes.

Vive cosmos vs Occulus quest. This will be interesting.

I just hope that Vive Cosmos will be lower in price.

Blleeegh, I have to work on audio setup for a podcast

So to anyone using 2.8...

Anyone know why I can't select any bones in my armature whenever I'm in wireframe mode?

The sad thing about all the game stores out there is that Itch is doing everything gamers and game devs want and it gets ignored for the most part.

An open source client that is better than Steam, cross platform, seamless update management, fairer dev compensation system than all the alternatives, they don’t act like ass hats to gamers not game developers, hold regular game jams so that aspiring game devs can hone and show off their skills.

Give a chance, thank me later.

Occulus Connect 5 Day 2's Keynote is great. It's just John Carmack rambling about Occulus Go's problems and potential fixes for the future.

Like, I wanted to hear more! But he's been rambling for 1 hour and 30 minutes and STILL has more to talk about

My new year's resolve?

Make VR extremely accessible by using my programming skills to add 6 degrees of freedom tracking with 4 2$ cameras, a cheap LED light, existing console controllers (e.g. Joycons/Wiimote), and a mobile phone.

And also screw paid Mobile2PC VR apps, I'll make a version that is free.


I'd like to push a big update to Giant's Chalice before winter wraps up. My first "big" game, so though I love it, I have learned a lot since it went live. Thanks to those who have already explored this flawed gem. I'll polish it up a little bit soon.

Since people been asking me, this is my VR setup.

iVRy + Android/iOS phone = HMD
Driver4VR + JoyCons = Controllers

It's a really nice setup if you have a Switch and a VR capable phone.

But if you're a bit serious, with 4 PSEyes, and 2 PSMove controllers, and an Android/iOS phone + RiftCat, PSMoveService will offer you the FULL vr experience.

Just idly watching the Occulus Connect 5 keynote.

before I go to bed I'm going to remind everybody of my favorite thing

I spent some time in VR today. Mobile VR to be infact. (And a bit of PC VR with my mobile viewer)

I never expected to get a lot of variety in VR and it is an understatement to say that it was amazing.

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Cosy amateur game-making community.