Hello again. Only two years later. Right now I guess I'm stuck on choosing a game making platform. I mean I'm not ready for Unity. I think the most advanced I could go is GameMaker studio. Actually I wrote a series of blogposts exploring a number of different solutions (a one per day thing with gamemaker, godot, a few others). I'm leaning towards gamemaker. Unless someone is willing to dissuade me. Guess I'm looking for a upgrade-to-language solution like gamemaker. Any suggestions?

@tildesarecool I'd like to read those blogposts!

If GameMaker clicks with you I reckon you should use that. The main alternative is the Clickteam stuff, but they're not better, just different. Most of the alternatives are more similar to Clickteam than GM, from what I've seen (Construct, GDevelop).

Oh!, there is Pixel Maker MV, which you can get a demo of. Usually it's kinda expensive, but is on sale on Steam until 6th of Jan.

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@gamemakingtools Wow, thanks for the reply. Sorry I didn't reply sooner.

If anybody is still interested in that multi-part blog post series about different game making solutions, the intro with all the links is here:

tildesare.cool/2021/12/31/one-

I was a little optimistic at the start but by the end I found it really educational. I'm not saying it's the best written or most through series of posts, just that it's there.

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Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

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