Hello again. Only two years later. Right now I guess I'm stuck on choosing a game making platform. I mean I'm not ready for Unity. I think the most advanced I could go is GameMaker studio. Actually I wrote a series of blogposts exploring a number of different solutions (a one per day thing with gamemaker, godot, a few others). I'm leaning towards gamemaker. Unless someone is willing to dissuade me. Guess I'm looking for a upgrade-to-language solution like gamemaker. Any suggestions?
@tildesarecool I'd like to read those blogposts!
If GameMaker clicks with you I reckon you should use that. The main alternative is the Clickteam stuff, but they're not better, just different. Most of the alternatives are more similar to Clickteam than GM, from what I've seen (Construct, GDevelop).
Oh!, there is Pixel Maker MV, which you can get a demo of. Usually it's kinda expensive, but is on sale on Steam until 6th of Jan.
I cam across PuzzleScript shortly after signing up with itch.io. I even found some YouTube videos about it and some similar web based platforms. I haven't dove into PuzzleScript yet but I may just yet...is what I was saying before I saw that "Blood Dragon was re-released for PS4. This might take a while.
I'm kidding, I'm kidding. I already finished Blood Dragon.
@gamemakingtools Wow, thanks for the reply. Sorry I didn't reply sooner.
If anybody is still interested in that multi-part blog post series about different game making solutions, the intro with all the links is here:
I was a little optimistic at the start but by the end I found it really educational. I'm not saying it's the best written or most through series of posts, just that it's there.
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