Okay. My game has a working Monster AI now. Next I need a death screen, a start screen and inventory interactions to make something playable out of it. Furthermore I should think about a good boss stage for the end game.
... and about a good name of course. (I'm bad in giving things a name.)
BTW I've built the battle system using the free 1W6-System. 1W6 offers a way to play a battle with only 1d6. This way I don't need to store HP and other characteristica for every monster on a map inside the spectrum's tiny RAM. Instead I just look up the attributes of a monster class when the player fights against one individual of this class.
Sadly 1W6 has no proper english translation yet. Maybe this would be worth another side project...
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