!FreeGameDev.net General
Our Mattermost Team Chat is now bridged to IRC and Discord.
If your open source game project needs a nicely git integrated chat option let us know and we can set up a new team.

https://chat.freegamedev.net

whOOPS

say hello to the "Foxie Game Jam"

itch.io/jam/uwu

if you have any questions/suggestions or need a clarification on anything please let me know~ :3

Creative Commons Officially Launches a Search Engine That Indexes 300+ Million Public Domain Images

openculture.com/?p=1064912 t.co/CMKvPNtmM6

Also check out our new collection of open source games looking for maintenance:

https://git.freegamedev.net/Games-Shelter


Suggestions for additions welcome.

The Hu, a New Breakthrough Band from Mongolia, Plays Heavy Metal with Traditional Folk Instruments and Throat Singing openculture.com/?p=1059956 t.co/8ea4NiL4Ky

ATM I'm thinking about how the evil wizard (boss of the 'main' quest of RogueBox Adventures) should die.
If his LP drop to 0 he will say some famous final words. But whats next? Simply let him die and drop a cool item? Or let him explode instead?
Both variants sound kinda rewarding to me.

I've never made a map in Doom before, but I've already started making impossible structures and infinite hallways. This game fucking rules, how come nobody ever told me this before?? (Everyone has been saying this for years I just ignored them)

I thought I would share this 1-bit tile-set by KenneyNL over on bird-site.

It's a CC0 licensed #gameassets pack containing 1,024 tiles/items/characters. I love its aesthetics and _will_ be making some things with it.

https://kenney.nl/assets/bit-pack

#gamedev #pixelart #1bit
An example of the 1-bit tileset…
A top down representation of a …
An example of the set used to b…

Today I've made some nice progress with RogueBox Adventures 'main' quest!
I hope I will have something I can show until comming weekend.
All in all the comming release should be ready this summer (or early fall) at current development speed.

Geteilt von Mastalab

@widelands

Widelands Build 20

🔗 peertube.social/videos/watch/9
-
Showcase of the new features in Widelands Build 20. Widelands is a free, open source real-time buildup strategy game with single player campaigns and a multiplayer mode. Get it at wl.widelands.org/wiki/Download This video was created w...

So Widelands has out a new release?
This are good news for someone who has spent a significant part of his childhood with playing Settlers 2 like I've done. 😄

wl.widelands.org/

After some technical and real life issues I'm finally ready to toot again. 😁
I don't have so much new to tell but that I was able to change my daily routines so I have now a bit more time to work on my game and for my other hobby as well.
It feels good to be able to be creative for at least a few hours every week. I hope I will be able to go on this way and make slow but steady progress on RogueBox Adventures. 👍

Hey! Mastodon.py v1.4.0 is now out on PyPi, with support for just about everything up to Mastodon version 2.8.0, and many bugs fixed!

Changelog on Github: github.com/halcy/Mastodon.py/r

Documentation: mastodonpy.readthedocs.io/en/1

PyPi Package: pypi.org/project/Mastodon.py/1

Sorry for the long wait!

#mastodonpy #python 🐍

Show more
gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3