my lisp game jam entry is up at

it's also the first Godot game written in clojure which was a ton of fun

@selfsame How was it? I've always been super interested in Godot, but offput by having to learn their scripting language.

@luckystrike pretty good! the editor makes it easy to work on chunks of scenegraph and then you just instance and move things around with code. Also thought the physics stuff was easy to set up (which wasn't the case with Unity)

@selfsame Badass!! Yeah, I've hardly used Unity, but it's nice when your engine and tooling can just get out of the way. :) It's so cool what y'all are doing with Arcadia because I'd love to see Lisps more broadly adopted in game software. Anyway, nice job this go-around, pal!

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