#introduction hi gamemaking.social I'm selfsame and this is my game dev aspect. I've made a lot of art games and have a lot of strange dev gifs I might share from time to time.
I also make tools and have a big interest in procedural generation.
Oh! I'm also a huge fan of Blender and always happy to answer questions.
workshopping a lion in grease paint
anyway think i'm going to start working on a game for literal babies
Speaking of doomed software, have this utterly indescribable promotional video for Flaii, from 2009 https://www.youtube.com/watch?v=dmEtTy_7OzQ
one of my long standing game ideas is basically like, an impressionist painter MMO, where you show up in some picturesque town and everyone is running around buying art supplies and finding vantage points to do plein air paintings from. And you can only afford the worst art supplies but you can sell your paintings to NPCs or other players and buy better paint colors and supplies
I'm about half way through my #lispgamejam submission.
The crafting is done, now time for the space combat!
My kid is having fun making 14x16 pixel Apple II tile art. Lots of neat little objects.
i've tagged out 600+ open source, experimental and tiny tools by their qualities and built a new website for sorting through them!
these are all tools towards joyful digital creation, with the goal of enabling working entirely outside of proprietary systems- moving instead from one hand-made software to another.
(the list takes submissions if it is missing yours >:))
I don't do a lot of shader work but this feels pretty good!
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3