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hi gamemaking.social I'm selfsame and this is my game dev aspect. I've made a lot of art games and have a lot of strange dev gifs I might share from time to time.

I also make tools and have a big interest in procedural generation.

Oh! I'm also a huge fan of Blender and always happy to answer questions.

My kid is having fun making 14x16 pixel Apple II tile art. Lots of neat little objects.

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basically just doing sound / menu / intro stuff for idlematcher but it's been really hard to get in the chair this week

i've tagged out 600+ open source, experimental and tiny tools by their qualities and built a new website for sorting through them!

these are all tools towards joyful digital creation, with the goal of enabling working entirely outside of proprietary systems- moving instead from one hand-made software to another.

(the list takes submissions if it is missing yours >:))

tinytools.directory

do a couple looptobers and you'll be set for game music for the rest of your life :lsd_face2:

working on a shader to encircle two cards after a match, capped ends are working just need to figure out how it will draw the loop

im still clowning around.. going to ruminate on whether to give her 3d textures or if im going to do a paintover on the pre-rendered sprites.. (this is for a 90s cyberspace kinda thingy so its gonna be crunched down into 128x128)

3 months of daily game dev! Idlematcher is feature complete, I'm going to time box a month of polish on the art/UI/fx and then see about getting builds ready for the app stores

at that stage of game dev where I'm writing emails to myself role playing as a production manager

and idle matcher is probably a week away from being feature complete but I'm assuming there will be a couple months of art/polish

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starting to fantasize about finishing one of these projects so I can switch to something new

idk why but I find vector/rotation math to be the hardest shit

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3