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hi gamemaking.social I'm selfsame and this is my game dev aspect. I've made a lot of art games and have a lot of strange dev gifs I might share from time to time.

I also make tools and have a big interest in procedural generation.

Oh! I'm also a huge fan of Blender and always happy to answer questions.

video game article 

hey everyone, an article i wrote a while ago for increment magazine on making games using browser technology is now live: increment.com/frontend/a-front check it out if thats your thing!

engine shader (maybe strobe/#DZY) 

writing an exhaust shader, kind of happy with this except for the sharp edges of the cylinder. not sure how to fix that though

The creators of SimCity had a division that made Sim games for corporations, including a game for Chevron called SimRefinery.

For the first time ever: this is the story of Maxis Business Simulations

This is the culmination of four years of research, and I'm so proud to share it 💚

obscuritory.com/sim/when-simci

shader question 

How can i get rid of interpolation artifacts in a GLSL fragment shader like this when I draw lines?

if I was making a game engine i would simply make it easy to get an objects position

really wanted to like Industries of Titan but nothing clicked

feel like tower defense + first person shooter is a viable mashup

like.. all assets are signed distance fields, (from bezier sculpt strokes?), which have a point cloud shell computed at 1 pixel/point density, but when you get close up they swap the points out for another layer of point cloud instances to get the great painterly effects

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@videogames That's Crystal Dan, he's a major player in the Crystal Shooter scene

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3