PICO-8 feels like the concept of "the medium is the message" put into practice. We keep remembering Joseph "zep" White's PRACTICE 2018 talk - https://www.youtube.com/watch?v=87jfTIWosBw - when we compare PICO-8 to other fantasy consoles, or game engines in general, and zep's focus on designing a design space.
Calling them fantasy consoles was a convenience of language. It was never about the fiction of imaginary machines.
- 🐲 🌌
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3