Decided to ease myself into learning how to make music in #pico8 by making a wind chime program.
...making metallic sounds is pretty difficult, it turns out. Will have to decide if I want to use this marimba-like sound or to keep experimenting...
The Wikipedia page talked about the marimba having "a more resonant and lower-pitched tessitura [i.e. comfortable range] than the xylophone" - which, technically, says nothing about windchimes, but got me thinking about raising the pitches of the notes, which led to some more tweaking...
(The octave-below thing was born of a single paragraph on the "Tubular bells" Wikipedia page:
In tubular bells, modes 4, 5, and 6 appear to determine the strike tone and have frequencies in the ratios 92:112:132, or 81:121:169, "which are close enough to the ratios 2:3:4 for the ear to consider them nearly harmonic and to use them as a basis for establishing a virtual pitch". The perceived "strike pitch" is thus an octave below the fourth mode (i.e., the missing "1" in the above series).
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
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