#1 KENSHAPE

"KenShape allows you to draw 2D pixel art using various shapes, then set the depth for each pixel and generate extruded 3D models"

tools.kenney.nl/kenshape/

#2 MAGICAVOXEL

"A free lightweight GPU-based voxel art editor and interactive path tracing renderer."

ephtracy.github.io/

#3 MATERIAL MAKER

"Material Maker is a procedural materials authoring and 3D model painting tool, based on the Godot Engine. Materials and brushes are defined as graphs where nodes create or transform textures, and can be exported for the Godot, Unity and Unreal game engines."

rodzilla.itch.io/material-make

#4 PIXELORAMA

"Your free & open-source 2D sprite editor, made with the Godot Engine, using GDScript!"

Example features: 7 tools – pencil, eraser, fill bucket, lighten/darken, color picker, rectangle select and zoom; custom brushes, custom palettes, image import, animation timeline, hor/vert mirrored drawing, outline generation, rulers, guides, grid, scaling/cropping/rotating, color adjustment, autosave.

orama-interactive.itch.io/pixe

#5 LAIGTER

"This tool lets you generate normal maps, specular maps, parallax maps and ambient occlusion maps for 2D textures, with little effort. Specially designed for Sprites in 2D games."

azagaya.itch.io/laigter

#6 PIXELOVER

"PixelOver is a software to transform your arts to pixel arts as best as possible. As a pixel artist, you can use it to quickly make accurate drafts of your sketchs. As digital painter or 3D modeler, you can use this software to fit your arts with your whole pixel art games."

deakcor.itch.io/pixelover

#7 THE BOOK OF SHADERS

"This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders."

thebookofshaders.com/

#8 GODOT SHADERS

"Godot Shaders is a community-driven
shader library for the Godot game engine."

godotshaders.com/

#9 SHADERTOY

"Shadertoy is a cross-browser online community and tool for creating and sharing shaders through WebGL, used both for learning and teaching 3D computer graphics in a web browser."

shadertoy.com/

#10 PROCESSING

"Processing is a free, open source, flexible software sketchbook and a language for learning how to code within the context of the visual arts."

processing.org/

#11 LEVER DESIGNER TOOLKIT

"LDtk is an open source, cross platform, tile-based 2D map editor, with an easy to use modern user interface. It can be used for creation of worlds, levels and entities in top-down or side perspective. The maps can be exported as a png file, to JSON files that can be easily loaded in most common languages and frameworks, or to TMX file for integration with Tiled."

ldtk.io/

#12 TILED

"Tiled is a free, open source level editor, supported by many game development frameworks and extensible with JavaScript. It allows for creation of orthogonal, isometric and hexagonal maps. Maps can be exported to an image, JSON, Lua, GameMaker (1.4 and 2.3), Defold, tBIN and many more formats."

mapeditor.org/

#13 EFFEKSEER

"Effekseer is a free, open source, multi platform particle creation tool for games and movies. The effects can be exported as 2D animations or 3D effects."

effekseer.github.io/en/

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3