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GameAudioGDC Archive is a collection of royalty-free and commercially usable sound effects for video games. New tracks are released for free download every year in celebration of Game Developers Conference.

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"Texture your custom assets with multi-channel 3D painting, real-time 3D curvature, displacement sculpting, ID masking, procedural noises, seamless texture projection, Smart Materials and much more. Mixer and hundreds of included Smart Materials and Megascans assets are free, even for commercial use."

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"Effekseer is a free, open source, multi platform particle creation tool for games and movies. The effects can be exported as 2D animations or 3D effects."

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"Tiled is a free, open source level editor, supported by many game development frameworks and extensible with JavaScript. It allows for creation of orthogonal, isometric and hexagonal maps. Maps can be exported to an image, JSON, Lua, GameMaker (1.4 and 2.3), Defold, tBIN and many more formats."

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"LDtk is an open source, cross platform, tile-based 2D map editor, with an easy to use modern user interface. It can be used for creation of worlds, levels and entities in top-down or side perspective. The maps can be exported as a png file, to JSON files that can be easily loaded in most common languages and frameworks, or to TMX file for integration with Tiled."

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"Processing is a free, open source, flexible software sketchbook and a language for learning how to code within the context of the visual arts."

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"Shadertoy is a cross-browser online community and tool for creating and sharing shaders through WebGL, used both for learning and teaching 3D computer graphics in a web browser."

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"Godot Shaders is a community-driven
shader library for the Godot game engine."

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"This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders."

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"PixelOver is a software to transform your arts to pixel arts as best as possible. As a pixel artist, you can use it to quickly make accurate drafts of your sketchs. As digital painter or 3D modeler, you can use this software to fit your arts with your whole pixel art games."

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"This tool lets you generate normal maps, specular maps, parallax maps and ambient occlusion maps for 2D textures, with little effort. Specially designed for Sprites in 2D games."

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"Your free & open-source 2D sprite editor, made with the Godot Engine, using GDScript!"

Example features: 7 tools – pencil, eraser, fill bucket, lighten/darken, color picker, rectangle select and zoom; custom brushes, custom palettes, image import, animation timeline, hor/vert mirrored drawing, outline generation, rulers, guides, grid, scaling/cropping/rotating, color adjustment, autosave.

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"Material Maker is a procedural materials authoring and 3D model painting tool, based on the Godot Engine. Materials and brushes are defined as graphs where nodes create or transform textures, and can be exported for the Godot, Unity and Unreal game engines."

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"A free lightweight GPU-based voxel art editor and interactive path tracing renderer."

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"KenShape allows you to draw 2D pixel art using various shapes, then set the depth for each pixel and generate extruded 3D models"

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"I, Voyager: An solar system viewer/planetarium and platform for games made in /#godotengine :"


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Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3