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Also The Bitsy Essay Jam is this week! Make a nonfiction bitsy, adapt a favorite work of research or theory to a cute game format, whatever you feel!! itch.io/jam/the-bitsy-essay-ja

If anyone's looking for some music for a game, video, etc, my tracks are all creative commons non-commercial licensed with attribution. exquisitecorp.bandcamp.com

dark ambient tapes made with analog and electronic hardware.

I should mention that I've removed the forum, because it wasn't being used :( and I can't really be arsed trying to revive it.

Hi @hollowgaming , sorry it's taken a few days, but welcome to GM.S!

I think you know how Fedi stuff works (?), but please let me know if you have any questions about things.

oh i guess i should announce here, i released flicksy 2!

#flicksy is a tool for drawing and assembling graphical hypertext games

flicksy 2 is remake written in plain javascript, with improved drawing tools and vastly improved scripting capability

#gamedev #toolmaking

tool: kool.tools/flicksy2
demo: kool.tools/flicksy2/demo.html
blog: kool.tools/blog/flicksy2.html

I have made some changes to the Terms of Service and Privacy Policy. You can read about these, here: masto.host/new-changes-to-the-

Any issues or questions please let me know.

If you're into #MaxMSP there's a few interesting courses at
Music Hackspace
this month. I followed tonight's session and learned a lot! Definitely recommend :) #sounddesign
musichackspace.org/whatson_lis

a few years ago I made a tracery grammar for generating silly narratives, using Propp's narrative functions as a rough outline. it's very silly but it made me smile again today while I was reviewing it before class editor.p5js.org/allison.parris

Coming Thursday at 11:00 AM I'll be talking with Loth Moths
and Nadja Lipsyc in the panel "Making Games on a Damaged Earth" at @ImpaktFestival
Zero Footprint. It will have a footprint, so I'll try to make it count. Skillfully moderated by Sebastian Quack.
100% online. More info: impakt.nl/festival/2020/panel-
#indiegame #indiedev #fiction #ecology #art #game

@notimetoplay Yes, would love to see it if you feel like sharing, even just a screenshot! I think lots of these games were coded in BASIC since a version of that came on home computers at that time like Commodore-64, and I think games like this spread through the type-in magazines and books from that time

David Ahl's BASIC computer games with dozens of type-in games is hugely inspirational to me!

Love the illustrations in these as well! Here's More BASIC computer games archive.org/details/More_BASIC

anyway, here's a tutorial I've been working on recently about Inform 7 (a commonly used language for making interactive fiction): catn.decontextualize.com/infor

it takes a somewhat unusual(?) route through the material, showing you how to implement your own actions, properties and relations before showing you how to use the built-in stuff (like "take lamp" and "go north"). I think this approach makes it easier to understand how Inform's syntax and the standard rules/world model actually work

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Block recs. 

A couple of skeevy places crossed my path today:

- meisskey.blue - plus the 'proxy' user is a followbot.
- kalasarn.se

Don't have to do much digging to turn up trash i neaither instance.

Got a story featuring a colorblind protagonist? A Blind Doctor? Any character that is visually impaired? Send it to us for our anthology. Don't self reject! pressesrenaissancepress.ca/202 #MSWL #CripLit

I am trying to figure out two things in twine.

1. I want a pop up window with a picture to appear when call to action button is pushed OR hovered over.

2. I want autoplay music on some passages of the story.

I will be working in sugarcube, if anyone know how to do this, please...please reach out.

further into the rabbit hole, started to document findings about #OctaMED SoundStudio. Sadly a lot of stuff has just completely disappeared. Search engines are useless, and the wayback machine can only help with a very very few sites (also assuming that you have a URL to start with). Right now the leftover knowledge seems to be scattered across the archives of past discussions on a few #Amiga web forums.

moddingfridays.bleu255.com/Oct

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3