Oh hey, there were 'balance board'-style controllers for the 2600 and the NES
Also The Bitsy Essay Jam is this week! Make a nonfiction bitsy, adapt a favorite work of research or theory to a cute game format, whatever you feel!! https://itch.io/jam/the-bitsy-essay-jam
If anyone's looking for some music for a game, video, etc, my tracks are all creative commons non-commercial licensed with attribution. https://exquisitecorp.bandcamp.com
dark ambient tapes made with analog and electronic hardware.
Hi @hollowgaming , sorry it's taken a few days, but welcome to GM.S!
I think you know how Fedi stuff works (?), but please let me know if you have any questions about things.
oh i guess i should announce here, i released flicksy 2!
#flicksy is a tool for drawing and assembling graphical hypertext games
flicksy 2 is remake written in plain javascript, with improved drawing tools and vastly improved scripting capability
tool: https://kool.tools/flicksy2
demo: https://kool.tools/flicksy2/demo.html
blog: https://kool.tools/blog/flicksy2.html
I have made some changes to the Terms of Service and Privacy Policy. You can read about these, here: https://masto.host/new-changes-to-the-terms-of-service-and-privacy-policy/
Any issues or questions please let me know.
If you're into #MaxMSP there's a few interesting courses at
Music Hackspace
this month. I followed tonight's session and learned a lot! Definitely recommend :) #sounddesign
https://musichackspace.org/whatson_list
The the-keyboard-is-the-computer form factor from the 1980s is back with the Raspberry Pi 400.
https://www.raspberrypi.org/blog/raspberry-pi-400-the-70-desktop-pc/
Maybe doesn't quite match the title as I expected, but:
a few years ago I made a tracery grammar for generating silly narratives, using Propp's narrative functions as a rough outline. it's very silly but it made me smile again today while I was reviewing it before class https://editor.p5js.org/allison.parrish/full/T-gkYnFTC
Pygame celebrates 20 years by releasing version 2.0 https://hackaday.com/2020/10/28/pygame-celebrates-20-years-by-releasing-pygame-2-0/
Coming Thursday at 11:00 AM I'll be talking with Loth Moths
and Nadja Lipsyc in the panel "Making Games on a Damaged Earth" at @ImpaktFestival
Zero Footprint. It will have a footprint, so I'll try to make it count. Skillfully moderated by Sebastian Quack.
100% online. More info: https://impakt.nl/festival/2020/panel-discussion/making-games-on-a-damaged-earth
#indiegame #indiedev #fiction #ecology #art #game
@notimetoplay Yes, would love to see it if you feel like sharing, even just a screenshot! I think lots of these games were coded in BASIC since a version of that came on home computers at that time like Commodore-64, and I think games like this spread through the type-in magazines and books from that time
David Ahl's BASIC computer games with dozens of type-in games is hugely inspirational to me!
Love the illustrations in these as well! Here's More BASIC computer games https://archive.org/details/More_BASIC_Computer_Games_1980_Creative_Computing/page/n15/mode/2up
anyway, here's a tutorial I've been working on recently about Inform 7 (a commonly used language for making interactive fiction): http://catn.decontextualize.com/inform7/
it takes a somewhat unusual(?) route through the material, showing you how to implement your own actions, properties and relations before showing you how to use the built-in stuff (like "take lamp" and "go north"). I think this approach makes it easier to understand how Inform's syntax and the standard rules/world model actually work
Block recs.
A couple of skeevy places crossed my path today:
- meisskey.blue - plus the 'proxy' user is a followbot.
- kalasarn.se
Don't have to do much digging to turn up trash i neaither instance.
Got a story featuring a colorblind protagonist? A Blind Doctor? Any character that is visually impaired? Send it to us for our anthology. Don't self reject! https://pressesrenaissancepress.ca/2020/09/19/call-for-submissions-artificial-divide/ #MSWL #CripLit
further into the rabbit hole, started to document findings about #OctaMED SoundStudio. Sadly a lot of stuff has just completely disappeared. Search engines are useless, and the wayback machine can only help with a very very few sites (also assuming that you have a URL to start with). Right now the leftover knowledge seems to be scattered across the archives of past discussions on a few #Amiga web forums.
Game Making Tools is a few things, but mostly a wiki for amateur game/vidcon makerers.
1/2 admin accounts, handles most of the adminy announcement stuff :)