Oh hey, there were 'balance board'-style controllers for the 2600 and the NES
Also The Bitsy Essay Jam is this week! Make a nonfiction bitsy, adapt a favorite work of research or theory to a cute game format, whatever you feel!! https://itch.io/jam/the-bitsy-essay-jam
If anyone's looking for some music for a game, video, etc, my tracks are all creative commons non-commercial licensed with attribution. https://exquisitecorp.bandcamp.com
dark ambient tapes made with analog and electronic hardware.
Hi @hollowgaming , sorry it's taken a few days, but welcome to GM.S!
I think you know how Fedi stuff works (?), but please let me know if you have any questions about things.
oh i guess i should announce here, i released flicksy 2!
#flicksy is a tool for drawing and assembling graphical hypertext games
Any issues or questions please let me know.
Maybe doesn't quite match the title as I expected, but:
a few years ago I made a tracery grammar for generating silly narratives, using Propp's narrative functions as a rough outline. it's very silly but it made me smile again today while I was reviewing it before class https://editor.p5js.org/allison.parrish/full/T-gkYnFTC
Pygame celebrates 20 years by releasing version 2.0 https://hackaday.com/2020/10/28/pygame-celebrates-20-years-by-releasing-pygame-2-0/
Coming Thursday at 11:00 AM I'll be talking with Loth Moths
and Nadja Lipsyc in the panel "Making Games on a Damaged Earth" at @ImpaktFestival
Zero Footprint. It will have a footprint, so I'll try to make it count. Skillfully moderated by Sebastian Quack.
100% online. More info: https://impakt.nl/festival/2020/panel-discussion/making-games-on-a-damaged-earth
#indiegame #indiedev #fiction #ecology #art #game
@notimetoplay Yes, would love to see it if you feel like sharing, even just a screenshot! I think lots of these games were coded in BASIC since a version of that came on home computers at that time like Commodore-64, and I think games like this spread through the type-in magazines and books from that time
David Ahl's BASIC computer games with dozens of type-in games is hugely inspirational to me!
Love the illustrations in these as well! Here's More BASIC computer games https://archive.org/details/More_BASIC_Computer_Games_1980_Creative_Computing/page/n15/mode/2up
anyway, here's a tutorial I've been working on recently about Inform 7 (a commonly used language for making interactive fiction): http://catn.decontextualize.com/inform7/
it takes a somewhat unusual(?) route through the material, showing you how to implement your own actions, properties and relations before showing you how to use the built-in stuff (like "take lamp" and "go north"). I think this approach makes it easier to understand how Inform's syntax and the standard rules/world model actually work
A couple of skeevy places crossed my path today:
- meisskey.blue - plus the 'proxy' user is a followbot.
Don't have to do much digging to turn up trash i neaither instance.
Got a story featuring a colorblind protagonist? A Blind Doctor? Any character that is visually impaired? Send it to us for our anthology. Don't self reject! https://pressesrenaissancepress.ca/2020/09/19/call-for-submissions-artificial-divide/ #MSWL #CripLit
further into the rabbit hole, started to document findings about #OctaMED SoundStudio. Sadly a lot of stuff has just completely disappeared. Search engines are useless, and the wayback machine can only help with a very very few sites (also assuming that you have a URL to start with). Right now the leftover knowledge seems to be scattered across the archives of past discussions on a few #Amiga web forums.
Game Making Tools is a few things, but mostly a wiki for amateur game/vidcon makerers.
1/2 admin accounts, handles most of the adminy announcement stuff :)
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3