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Casually wondering how to make more real-instrument analogues in

we managed to use the undocumented reverb features to make credible marimbas and chimes, but we still don't know how to make a recognizable violin or strummed guitar...

- 🐍 💭

"Games writing jam, what's that?!" Check out the extremely cool stuff people have done for past years' themes:

Visual Essays: itch.io/jam/visual-essay-jam
Manifestos: itch.io/jam/manifesto-jam
Lost Histories: itch.io/jam/lost-histories-jam

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The Fourth (!!) Annual Games Writing Jam is Imminent!!

🌠🛸SPECULATION JAM🛸🌠

Join us in imagining a future of videogames, games writing, games culture, that is whatever you want but PLEASE anything but more of the same! Submissions open Feb. 14-22!

itch.io/jam/speculation-jam

Can anyone recommend a way to organize information that I might want to use as reference later?

Specifically, I see a lot of great stuff on GDC, but I'm basically just pasting links into a google doc at this point.

Wee tippino I haven't seen anyone share for a while: if you're sick of bots following you put in your profile and they should leave you alone.

sexism in tech, gitlab 

rx, the minimalist pixel editor v0.4.0 is out! 👾

Linux binary: rx.cloudhead.io/#binaries

Changes:

* Command history with <up>/<down> arrows
* Command-line <tab> completion on files and directories
* New command `:wq` to write and quit
* Much lower CPU usage when no user input

There is literally nothing edgy, metal, or counter-culture about sarcastic/joking/embodying white supremacy, capitalism and patriarchy because it's literally just a regular Tuesday.

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found a procedural rock method i ended up loving, wouldnt be possible without a dev vid done by the artist of the game Alchemica... May mess around with this more and try to find a more low poly solution

Decolonization, Capitalism, Video Games 

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Decolonization, Games, Indigenous Devs 

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Dear pundit: if you want your games to be discoverable, maybe don't keep them exclusive to Steam, a platform that's actively sabotaging you in favor of a few big names. Try Itch. And talking to people. gamasutra.com/blogs/SimonCarle

Burger Becky is looking for a 3DO dev kit and a Dreamcast Dev kit.

I know some video game folks here.

Any of you have a lead on one for her?

instance meta, new emoji 

instance meta, blocks 

in question: are there standard ways for HTML5 games to communicate text information to the browser for screen readers?

(It occurred to us that we could pretty straightforwardly give text descriptions of on-screen content for our Secret Game Project if supported it, but we don't want to propose anything to Lexaloffle without at least giving them a lead on how to do it.)

(Also, if PICO-8 already supports it, please tell us so we can implement it in our game.)

Aaaa I forgot to mention the 'Fictional Games' event on Glorious Trainwrecks:

'This is a game jam about games that do not exist or currently do not exist. [...] This game jam is heavily inspired by The works of Jorge Luis Borges and Stanisław Lem, so feel free to peruse their fictions. Suzanne Treister has also made some beautiful fictional video game stills.'

glorioustrainwrecks.com/node/1

Make a game without actually making the game.

I just found this software to model your apartment in, and I'm just blown away by it. It's GPL3, and packaged on NixOS.

You can even walk through the flat and open doors!!

sweethome3d.com/translations.j

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3