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made a nice font for pico-8. each character is 5x7 pixels but there's no spacing between letters or lines when printing strings so most are actually 4x6

Lots of block recs. 

Channer types:

sb.greenboys.club (sb.greenboys.club/@beardalaxy)

misskey.cafkafk.com (misskey.cafkafk.com/@cafkafk)

bruh.homd.xyz

globalfrens.com

Some Soapbox places:

social.labmonkeys.space

twhtv.club (twhtv.club/@ThatsWhatHappened)

thewallsofnight.com

I'm making a game for the ZX Spectrum Next using C. This is my ongoing devlog on the process.

In this episode I waffle on about the general aim of what I'm trying to do and some of the code I have written so far.

youtube.com/watch?v=52yLar2brJ

what's with tech people and pseudo-millitary jargon like *ops and comms?

apparently my elderly neighbor has been maintaining a personal website about the history of UK photography and it is an incredible piece of work.

apparently he still uses some piece of adobe software from the 90s. there is so much care and effort here, and its such a pristine image of the early web being still updated 😭

photomemorabilia.co.uk/

okay #brutaldon is back and happy at brutaldon.org/ for all your brutalist fediverse needs.

it's also now living in the cloud again, so the final public facing service in the lab has been relocated.

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I'm delighted to announce the Draknek New Voices Puzzle Grant - grants of $20k or $5k for puzzle game creators from under-invested-in groups, including mentorship in collaboration with
Astra Games
grants.draknek.org
Applications open until July 3

Come join the second official #rpginabox game jam and have fun creating! The deadline is now May 30th. You can even use the free demo version, and the winner receives a free copy of RPG in a Box!
❤️🕹️🛠️❤️
itch.io/jam/rpg-in-a-box-game-
#voxel #gamedev #indiedev #indiegame #indiegames

In a shock move that nobody could have predicted, the is being extended by a week.

Sources say that this turn of events is unprecedented, with the exception of *every other DragonRuby *.

Submissions will close at end of day on Sunday May 29. That means you now have two whole weeks to finish your game or, if you're late to the party, you have two whole weeks to start and finish your game.

itch.io/jam/boss-battle

Some strange reversals have happened in interface design in the last few years. For instance, many of the buttons displayed on screen don't change the state of an application, but change the state of the user. Typical examples are of such buttons are labeled with "get started", "explore", or "see more", "launch experience", etc... These are basically links to other parts of an application and do not activate or change anything significant in the computer or for other users. They're more about making the user repeat a mantra, or change their attitude before they can access the next piece of information. Always reminds me of Mouchette's "Kill That Cat"

Some of the things I'm thinking of:
Foldscape (Porpentine)
Folder Poetry (Melanie Hoff)
Oasis VR ( @notplants )
Adventure Game OS ( @jameschip spec)
Secret Sound Shop (created in Linux dialog, by me),
All Your Time-Tossed Selves (Porpentine, created in Google forms)
ExoColony (created in html web forms, by me)
AppleScript poem-games by my students

would love to find out more suggestions in this space as well

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Kind of excited for this one to be out there because I really love this book: I got to interview Jaroslav Švelch on Gaming The Iron Curtain, a study of hobbyist gamemaking in 1980s Czechoslovakia

podbean.com/media/share/pb-aug

Someone carved the alphabet into a tree and let it deform for five years and made a font out of it: bjoernkarmann.dk/occlusion-gro

RT @GameHistoryOrg@twitter.com

A year-long search for a lost video game pioneer comes to a happy conclusion today.

It is our honor and privilege to introduce you to Van Mai, the innovator who brought female representation to home video games 40 years ago.
gamehistory.org/wabbit/

I'm starting a small call for entries for a yet-to-exist 'zine on tech for resting, being lazy, letting be, and having a break. Share wide and far.

--

For the first Fallow Zine, la Jachère is interested in contributions about the following topics, but not limited to them.

- Lazy tech or tech for the lazies
- Tech that falls into place, fits, is just enough
- Tech for rest, pause, have a break, take a breath
- Tech for preservation, of the status quo, of energy, of a moment, of equilibrium

More on jache.re/notes/call-fallow-zin

- Deadline: 21. June 2022 (more or less… deadlines are thresholds to play with)

#zine #technology

Randomly came across this animation/sound piece by Copper Giloth and Mimi Shevitz youtu.be/JrFub3EDN24 I haven't come across Copper Giloth's work before but apparently she was a big deal in early computer based visual art? Anyway this rules

Please boost for visibility: Global Accessibility Awareness day (#GAAD) is on May 19th. I’d like everyone that can to turn off your monitor, or close the laptop lid and connect a keyboard, or close your eyes, and turn on your OS screen reader, and use your computer with it. How does it make you feel? Do you know enough keyboard commands? Does it give you enough info? Does it make you enjoy using the computer? Do you feel productive? Why or why not? #a11y #screenreader #blind

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.