Why does HTML think “chucknorris” is a color?
https://stackoverflow.com/questions/8318911/why-does-html-think-chucknorris-is-a-color
(posted 10 years ago)
Shared with me by @nickmofo
Lots of block recs.
Channer types:
sb.greenboys.club (https://sb.greenboys.club/@beardalaxy)
misskey.cafkafk.com (https://misskey.cafkafk.com/@cafkafk)
bruh.homd.xyz
globalfrens.com
Some Soapbox places:
social.labmonkeys.space
twhtv.club (https://twhtv.club/@ThatsWhatHappened)
thewallsofnight.com
I'm making a game for the ZX Spectrum Next using C. This is my ongoing devlog on the process.
In this episode I waffle on about the general aim of what I'm trying to do and some of the code I have written so far.
Bitsy audio feature is looking niiiiice
https://ledoux.itch.io/bitsy/devlog/381983/meet-the-bitsy-sound-effects-tool-blip-o-matic-
apparently my elderly neighbor has been maintaining a personal website about the history of UK photography and it is an incredible piece of work.
apparently he still uses some piece of adobe software from the 90s. there is so much care and effort here, and its such a pristine image of the early web being still updated 😭
okay #brutaldon is back and happy at https://brutaldon.org/ for all your brutalist fediverse needs.
it's also now living in the cloud again, so the final public facing service in the lab has been relocated.
I'm delighted to announce the Draknek New Voices Puzzle Grant - grants of $20k or $5k for puzzle game creators from under-invested-in groups, including mentorship in collaboration with
Astra Games
https://grants.draknek.org
Applications open until July 3
Come join the second official #rpginabox game jam and have fun creating! The deadline is now May 30th. You can even use the free demo version, and the winner receives a free copy of RPG in a Box!
❤️🕹️🛠️❤️
https://itch.io/jam/rpg-in-a-box-game-jam-2-of-2022
#voxel #gamedev #indiedev #indiegame #indiegames
In a shock move that nobody could have predicted, the #BossBattleJam is being extended by a week.
Sources say that this turn of events is unprecedented, with the exception of *every other DragonRuby #GameJam*.
Submissions will close at end of day on Sunday May 29. That means you now have two whole weeks to finish your game or, if you're late to the party, you have two whole weeks to start and finish your game.
Some strange reversals have happened in interface design in the last few years. For instance, many of the buttons displayed on screen don't change the state of an application, but change the state of the user. Typical examples are of such buttons are labeled with "get started", "explore", or "see more", "launch experience", etc... These are basically links to other parts of an application and do not activate or change anything significant in the computer or for other users. They're more about making the user repeat a mantra, or change their attitude before they can access the next piece of information. Always reminds me of Mouchette's "Kill That Cat"
Some of the things I'm thinking of:
Foldscape (Porpentine)
Folder Poetry (Melanie Hoff)
Oasis VR ( @notplants )
Adventure Game OS ( @jameschip spec)
Secret Sound Shop (created in Linux dialog, by me),
All Your Time-Tossed Selves (Porpentine, created in Google forms)
ExoColony (created in html web forms, by me)
AppleScript poem-games by my students
would love to find out more suggestions in this space as well
Kind of excited for this one to be out there because I really love this book: I got to interview Jaroslav Švelch on Gaming The Iron Curtain, a study of hobbyist gamemaking in 1980s Czechoslovakia
Someone carved the alphabet into a tree and let it deform for five years and made a font out of it: https://bjoernkarmann.dk/occlusion-grotesque
RT @GameHistoryOrg@twitter.com
A year-long search for a lost video game pioneer comes to a happy conclusion today.
It is our honor and privilege to introduce you to Van Mai, the innovator who brought female representation to home video games 40 years ago.
https://gamehistory.org/wabbit/
I'm starting a small call for entries for a yet-to-exist 'zine on tech for resting, being lazy, letting be, and having a break. Share wide and far.
--
For the first Fallow Zine, la Jachère is interested in contributions about the following topics, but not limited to them.
- Lazy tech or tech for the lazies
- Tech that falls into place, fits, is just enough
- Tech for rest, pause, have a break, take a breath
- Tech for preservation, of the status quo, of energy, of a moment, of equilibrium
More on https://jache.re/notes/call-fallow-zine-1.html
- Deadline: 21. June 2022 (more or less… deadlines are thresholds to play with)
RE: Last boost:
Randomly came across this animation/sound piece by Copper Giloth and Mimi Shevitz https://youtu.be/JrFub3EDN24 I haven't come across Copper Giloth's work before but apparently she was a big deal in early computer based visual art? Anyway this rules
Please boost for visibility: Global Accessibility Awareness day (#GAAD) is on May 19th. I’d like everyone that can to turn off your monitor, or close the laptop lid and connect a keyboard, or close your eyes, and turn on your OS screen reader, and use your computer with it. How does it make you feel? Do you know enough keyboard commands? Does it give you enough info? Does it make you enjoy using the computer? Do you feel productive? Why or why not? #a11y #screenreader #blind
Main admin account, handles most of the adminy announcement stuff :)
Game Making Tools is a few things, but mostly a wiki for amateur game/vidcon makerers.
Avatar description: Game Making Tools logo, a crudely drawn pink explosion with yellow outline, enclosing crossed-over drawings of a hammer and saw in red and white.