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N color gradient
c1=82eb7f,c2=aea9d9,c3=44aa85,c4=9b4471,c5=96f3f0,c6=de127b,c7=d87093,c8=41eb87,t=x,cr=0,xc=-2526,yc=612,nc=8,z=-3998
Extremely high: yc=612 (0-400)
Extremely low: xc=-2526 (0-400), z=-3998 (100-400)

My favorite no-code and low-code game-making tools. And a shout out to the more extensive Game Making Tools wiki in my post.

ctrl-c.club/~lettuce/game-maki

gemini://gemini.ctrl-c.club/~l

Do people still make these things?
Here's my "Awesome Puzzlescript" Readme. I put it on GitHub for 'visibility.'

github.com/lee2sman/awesome-pu

Also two online workshops will take place. This Wednesday I give one about the zine_maker code:
git.systerserver.net/mara/zine

And on Friday, a scribus, inkscape and gimp workshop by libre graphics club.
For registrations, visit dsignweek.servus.at/

@servus

Shout-out to search.jabber.network for quickly responding, and acting on a bunch of rooms I reported.

search.jabber.network/

Dunno if people have a better way of finding XMPP rooms, but that's all I've got.

Congratulations to our friends at @Blender for their release of Blender 3.0, which, according to their announcement, 'mark[s] the beginning of a new era for open source 2D/3D content creation'!

Feature video for Blender 3.0 (it's amazing!):
youtu.be/QRqY_20ti9A

#b3d #artwithopensource

That O3DE engine (it's the one that used to be Amazon Lumberyard, and is now FOSS but still has lots of Amazon people working on it—) has a download for the Linux editor now.

o3de.org/download/#linux

github.com/o3de/o3de/

Kris Kringle time!

Glorious Trainwrecks annual gift making event signups are open:

glorioustrainwrecks.com/node/1

And I just noticed an event over on rpgmaker.net too:

rpgmaker.net/forums/topics/260

its Itch (dot io) Creator day. 100% of proceeds go to creators when you buy their game, so maybe consider supporting an itch creator today

macOS users, i have a new build of Playscii that i want to make sure runs on someone's system besides my own:
vectorpoem.com/playscii/playsc
i bit the bullet and upgraded my 2010 macbook to High Sierra (the last supported OS for that hardware) and did a 64-bit build with Python 3.9.9. i'm curious as it if it runs on any of the 64-bit-only macOS versions, and if it gives you any guff for it being non-notarized. bonus points if it runs on one of the new M1 macs i guess?

so biology diagrams, out of necessity, give us nice and pretty and spaced-out views of what the inside of a cell looks like. it's so you can clearly identify which part is which, when you're learning about that.

but as imaging gets better and better, it becomes even clearer what an absolute riotous mishmash traffic jam is inside every single cell. people are putting together far more accurate pictures of what is happening, using both imaging and 3d re-creations, and merging the two.

here's a really cool example of that! digizyme.com/cst_landscapes.ht

you can click on individual pictures to then roll over bits and bobs - but i'll warn you, it's at the "you're in med school" level of cell biology, looking at individual signalling pathways, so don't feel distressed if you don't know most of this shit. this is graduate-level cell biology stuff.

also note: all of this is false color, the inside of your cells isn't actually this level of lisa frank. it's been colorized to help people identify which part is which. however it's also been made with using x-ray, nuclear magnetic resonance, and cryoelectron microscopy datasets, in terms of the imaging that's been brought to bear here to help create this far more complete model.

this glorious riot of activity is happening continuously in each and every single one of your cells!

and i think that is pretty fuckin neato!

#biology #cellbiology #science #notsurewhattotagthisbutitsfuckinneato

A modern collective effort to remake the classic BASIC computer games book of type-in games, converted to python, c#, ruby, JavaScript, lisp and more github.com/coding-horror/basic

Ironically, my install of FreshRSS broke a month or so back, and I've been enjoying having less shit to keep up with, so haven't fixed it. :knp_burg:

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As always, FLAT's source code is available for anybody who'd like to compile themselves or poke around. Enjoy! #fossgames #opensource
gitlab.com/Cheeseness/FLAT

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This Tom Yorke quote be hitting just right on the optimistic desire to create for the sake of creating, especially with others. At least that's my take away.

"The nature of being a songwriter, or a painter, or whatever, is to retain a beginner’s mind. The search is the point. The flailing around is the point. The process is the point. I like being given material and maybe finding a narrative that someone else doesn’t see."

Of interest to game developers: Review of Open Source Color Blindness Simulations daltonlens.org/opensource-cvd-

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.