Tom Hall (yes, THAT Tom Hall) is running another Toy Box Game Jam!
Hi @dystar and @luisotravez , and welcome to GM.S
To help people get to know you, you may wish to make an introductory post with some interests listed as tags, additionally tagging the post with #introduction and #introductions.
If you have any questions please ask, I know Mastodon and the Fediverse can be a bit unintuitive at first.
@SpindleyQ damn. Related find: https://github.com/scottg521/spellcaster
oh huh I'm actually really curious about this but a quick search is not turning up any disk images
Zine time too!
Applications for the big zine fare in Melbourne are open now, and due by the end of the 10th of January.
Because it's online, it's open to international entries.
Main page:
Applications page:
https://www.fotp.online/#stallholder
There's also a Aus-only, contact-free zine swap thing on there you can do.
Online version will be in February, with, hopefully, a physical one in August.
YES YES YES It's Sekret Santa time!
https://www.glorioustrainwrecks.com/node/11994
If you want to swap games for ~Christmas please sign-up and post some things you'd like to see in your pressie.
Sign-ups end 8th of December.
ArtReview article on Not Going Back To Normal https://artreview.com/disabled-people-cannot-afford-to-be-artists-the-system-needs-to-change-covid-19/
graphics
Although I did like the aesthetic of the Pixel City tiles:
https://opengameart.org/content/pixel-city
I'm not sure they're really appropriate for the editor view in #LiSE, because you're going to be placing pawns on top of them by dragging, and it's not hard for buildings to block the tile you want. I'm not really up to implementing SimCity2k-style camera rotation, at least at the moment.
The most usable modern #tile set I've found is from Kenney:
https://opengameart.org/content/map-pack-180-assets
Anybody got suggestions? #foak
Hire me to translate your game into French!
I’m native in French and fluent in English. I’m familiar with American, British and French pop culture and references.
I’ve already made a full fan-translation of a game, including graphics and TTS voices: http://traduction.faith/
Boosts welcome!
I've previously talked about being bummed that Godot doesn't have a nice way of printing formatted JSON via the built-in to_json() GDScript functon. Turns out that the JSON class has a print() function that does! Thanks to @Thoughtquake@twitter.com for the heads up :) https://docs.godotengine.org/en/stable/classes/class_json.html?#class-json-method-print
Last chance to apply !
https://www.ctm-festival.de/festival-2021/open-calls/musicmakers-hacklab
Oh hey, there were 'balance board'-style controllers for the 2600 and the NES
Also The Bitsy Essay Jam is this week! Make a nonfiction bitsy, adapt a favorite work of research or theory to a cute game format, whatever you feel!! https://itch.io/jam/the-bitsy-essay-jam
If anyone's looking for some music for a game, video, etc, my tracks are all creative commons non-commercial licensed with attribution. https://exquisitecorp.bandcamp.com
dark ambient tapes made with analog and electronic hardware.
Hi @hollowgaming , sorry it's taken a few days, but welcome to GM.S!
I think you know how Fedi stuff works (?), but please let me know if you have any questions about things.
Game Making Tools is a few things, but mostly a wiki for amateur game/vidcon makerers.
1/2 admin accounts, handles most of the adminy announcement stuff :)