Did a little update to the https://gamemaking.tools/ index page—added some banners/buttons, and made a page to talk about hosting.
Maybe I should set up a shared gitea hmmm
My twitter thread 2018 blogging roundup thread... now without the twitter https://emreed.net/2018inVGBlogs.html
Flashpoint is a web game preservation project that, other than Flash, can also play Shockwave, HTML5, Unity Web Player, Java Applets, Silverlight, 3DVIA Player, 3D Groove GX and PopCap Plugin games.
Apparently it has over 10,000 games backed up so far. New games are still being added.
Hey folk! As you may have noticed, I've recently been tinkering with my Python-based MUD engine, qtMUD.
Tinkering, of course, means a complete refactor of everything!
And as I've been going, I've been posting about it quite a bit here.
Well, now y'all can have some context for my rambling: I've pushed the refactor branch to github and set up the documentation deployment.
So now you can follow along at home!
The website I help run is doing a Midwinter Creative Competition with actual games and stuff as prizes and we have practically no entries, so please do enter (deadline is the 31st):
Me, Rhianna Pratchett and Jill Murray talked about our extensive experience with narrative design for games (birdsite warning): https://twitter.com/scriptlockcast/status/1077240229378093056?s=20
any designers on #linux have any suggestions for a color swatch library tool ? I'm going bonkers here without it in my workflow
So to anyone using #Blender 2.8...
Anyone know why I can't select any bones in my armature whenever I'm in wireframe mode?