It's just an alpha release, but Tee-Wee Editor is out and you can see for yourself what it's all about! notimetoplay.org/engines/tee-w

The beta of Ubuntu Studio 20.04 LTS releases next week. More testers = more bugs squashed = a stable the final release. Are you ready to help with testing?

ubuntustudio.org/2020/03/ubunt

#HowTo #PDF #TwoSided #Flyer #A6 #Grid #A4 #Linux #CommandLine

```
pdfjam --nup 2x2 flyer.pdf '1,1,1,1,2,2,2,2' -o flyers.pdf
```

This turns a 2 page PDF into another 2 page PDF, but with the original pages duplicated in a 2x2 grid, handy for 2-sided flyer printing. I used scissors to cut them up, which is fine for the 3 sheets I needed to print, for more a guillotine would be useful.

Got a conference paper without a place to take it? Submit to WASTE OF HISTORY, a digital workshop + impromptu sharing circle for orphaned research and emergent reflections on the times in which we find ourselves living.
wasteofhistory.wordpress.com/

When we were kids, our brother and us found a combination gamebook (like Choose Your Own Adventure) and videogame at the library used book sale. The player would go through the adventure in the gamebook making decisions, and at points they would be given blocks of Apple II BASIC code to type in. At the end, they would run the code and it would be a videogame customized to the path they took through the gamebook.

...Twine exists. Fantasy consoles exist. This concept could be made again.

- 🐲 💭

Pix2Pix for Unity

vimeo.com/287778343

github.com/keijiro/Pix2Pix

So it's that thing where you draw a cat outline and it turns it into a real one based on info. from a deep learning thing, but in real-time!!, in Unity!

It's finally out! My post about Desktop pets, roamers, and more:
About desktop pets & virtual companions: discussing the inhabitants that fill the void of our digital spaces
nathalielawhead.com/candybox/a

From Winroach to SCMPOO, Neko, Oddballz, Shimeji, and Neopets... I talk history, designing them, and also more recent indie examples.
Yay :D

I tihng Id' love t osee in more tools are non-hacky templates. Like, so most of the stuff is all setup and we can plonk in models and images and sounds and play the thing.

Like you can always share a bare project, but I'd love tools to aknowledge this kind of process, and let us easily experiment within a form.

@abundance Happy to host it if/when you get round to that, if needed. Or if you want to chuck it all up somewhere on the Game Making Tools wiki, or expand on any of the tools there: gamemaking.tools/wiki/index.ph :acnl_shy:

(not!)game jam idea: tutorials

pick a tool, make a tutorial, try out other people's tutorials and give them feedback, revise your tutorial based on feedback, share with the world

tutorials that /inspire/ but do not /require/ creativity - like the games in mboffin.itch.io/gamedev-with-p with suggested graphics the reader can replace and code clear enough to modify in interesting ways

the world deserves more tutorials that get people into using tools and maybe a jam would be a way to make some

- 🐍 💭

i've put together a list of hundreds (!) of open source, experimental, and tiny tools for interactive, web, and game development

this rose out of my weird tools games class, where we have been talking about walled gardens, the politics and aesthetics that tools carry with them, the edges of “tool” and where it intersects with “game” or “playful media” and how much a tool can say about its maker

(but i also thought this resource might be particularly useful now ~)

everest-pipkin.com/teaching/to

please enjoy my lates github commit:
🦇 a-cute-bat.js 🦇
👉 github.com/alienmelon/a-cute-b
hide a cute bat on your website for visitors to find!
a cute bat (also known as "a lovely bat") is ideal for all ages, and all devices...
live demo:
👉 tetrageddon.com/cave/

This effectively turns your page into a cave. This is good for the ecosystem of the internet, as there are not enough bats on websites (there never have been) and this is bad for web bat populations.

Show more
gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3