Zine time too!
Applications for the big zine fare in Melbourne are open now, and due by the end of the 10th of January.
Because it's online, it's open to international entries.
There's also a Aus-only, contact-free zine swap thing on there you can do.
Online version will be in February, with, hopefully, a physical one in August.
Always keep an open mind during the creative process, don't be afraid to go against plans.
Like look at this beautiful accident in Drive Me To The Moon by Olivia Haines:
If you can't load those kind of palettes here's a PNG (which you can also find in the directory where the palette is)
Realised I totally missed the sekret santa event on Glorious Trainwrecks this year :(
But hey look there's this Mouse in the Maze tribute event coming up:
This Saturday at 8:30PM there's a talk between @SpindleyQ and Mattie Brice as part of the currently-running Glorious Trainwrecks X Babycastles exhibition.
If you're near New York City and into amateur game making it's probably very worth checking out.
Game Making Tools is a few things, but mostly a wiki for amateur game/vidcon makerers.
1/2 admin accounts, handles most of the adminy announcement stuff :)
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3