I've released a new tool called plus-x, which allows developers on Windows to set executable permissions for their game binaries in order to make them easier to run on Linux or Mac OS. It's small, easy to use, and has a rad logo cheeseness.itch.io/plus-x #gamedev #indiedev #linux

Take a look at these materials.


They're made with Material Maker. An up-and-coming FOSS Substance replacement. Tell your 3D artist friends, before they sign their souls off to Adobe...

#Substance #MaterialMaker #Adobe #FOSS #PBR #3D

I've disabled editing without an account on the wiki, been getting a bunch of spam. Surprised it stayed clean this long tbh.

> You want to make a webpage because they are cool.
> You want to make it yourself, by hand and for free, because *you* are cool.
> This zine is for those who have not made a site before, especially those who don’t consider themselves coders.


I just added Kryštof Klestil's Blind Faith (which is being made entirely with F/OSS tools) onto my list of games developed on #Linux! If you know of anything that's not here but should be, let me know!

Kate's Informal Katelabs Jam:

15/2-15/10 (depending on your zone)


Make stuff with Katelabs:


It has lots of 3-D models and things included, looks like lots of fun.

So, after one year of read-write time about computers I thought of having a Mastodon première of The User Condition, a looong text on computer agency and behavior. Here's the link, enjoy:


Of course I'm profoundly grateful for the help that I received from all of you people here (check acknowledgements at the bottom).

Needless to say, I welcome feedback, criticism, bug/misspells reports and whatever else comes to mind :)

i wrote a post
“Relax, babe. It’s just business.” – Game Journalism
on Stephen Totilo’s leaving Kotaku, and how Those In Charge managed to avoid responsibility for it because they're privileged enough to...

please read it and share.
this matters and you should stop ignoring this.

Anyone know a good place to start reading about how to community management?

LOGO language and screenshots 

There are over a thousand books or other items on the Internet Archive dedicated to LOGO!

Show thread

some fun browser-based art-tools coming out lately:

1. mutsuacen.com for animated interactive drawings (by Grgrdvrt)

Also there's a 3-D plugin thing you can get (expensive), but there's this much cheaper, open-source setup for doing 3-D that has a really compelling trailer:


Seems pretty straight-forward (for something so hacky):


Show thread

Once done with this game I'm keen to finally give Gdevelop a spin.


Would use it for the current thing buy I'm relying on the built-in passwords feature for secrets.

GD has the same kinda scripting as Clickteam stuff, but seems more inspired by Construct's take on it. So it's missing some of the neat maths features, but you get ... comments.

That kinda menu-based scripting (I like the old RPG Makers too) is very much where I feel most comfortable.

Show thread

Been wrestling a bit with Clickteam Fusion recently,

Having a bunch of problems with using the Steam one now with Proton (used to be fine), but normal Wine + the free version are workign perfect.

Anyway, been updating the Clickteam Fusion Page with my cursed knowledged:


Show older

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3