Pinned toot

Instance meta, CSS 

Welcome @june : the first person so signup since I switched from open registration to approval-based ones

Game maker friends, I know cryptic names are cool and all but if your release is just a zip file named "", which is only one single exe file (of course it's named oC11b72rv1.exe), there's less than zero chance I'll run it again when I find it in a backup 5 years later.

readme files, they're nice, pls make one

extremely hard to make look nice, but... was a very educational experience. thanks string fairy. procedural based tigerwood.

Always keep an open mind during the creative process, don't be afraid to go against plans.

Like look at this beautiful accident in Drive Me To The Moon by Olivia Haines:

We have just provided a progress report for the first week of #Glimpse project!

Thank you so much to everyone that has expressed interest and contributed so far. The links in this post should answer some of your FAQs and direct you to our project communication channels.

LB: Or if there's like a wiki about game making stuff you could document it there~

open source software development advice 


New pinned toot:

☞ I'm interactive!
☞ I glitch your boosts!
☞ Hundreds of presets!
☞ DM "help" for help


Ever had the need to embed Youtube videos, tweets, etc.?

Check out Embetty, a privacy-conscious alternative to spying embeds.

streaming starts at noon, come on over and hang out! 🐸🌐

Oh yeah, I was gunna setup some kinda git/code hosting on GM.T, I should look into that again.

instance meta, block 

Making progress, getting a few editing tools working. Don't mind the sterile placeholder textures, they'll be going soon. #gamedev

Instance blocks, kiwifarms 

instance block 

instance block, gab 

instance block, gab 

It’s honestly so frustrating to find out just how much of the FOSS community belongs in a trash heap. The lack of empathy, of a sense of ethics beyond free software, is startling.

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Hi! Game Making Social is a part of the Fediverse dedicated to being a cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3