Question for folks who use screen-readers:

On a website or document, how would you prefer people to format a logical progression, for example in a software menu?

I often use the "greater than" symbol, like so: File > New > Text Document.

I've used in the past the arrow mad of two characters "->", but I suspect that might be appalling for screen-readers...

Which one(s) of these options do you prefer? Or something else as a reply if you want.

Boosts appreciated.

Looks like itch are taking hints from bandcamp and doing 100% royalty days, first one is next friday

I finally completed and published my little pixel art RPG pack on Itch!

polygonix.itch.io/16-fantasy-p

It *looks* like 16 little graphics, but to me it’s representative of losing use of my hands, being unsure what I could regain, and clawing back abilities over the past year.

I changed my Itch name form Freed Creative to Polygonix because I’m not in a position to use only FOSS anymore. Started these in Gimp and finished them in Pixaki.

So pleased to have bought this little project to fruition. 😀

I have encountered more image descriptions on Mastodon in 24 hours than I have in Twitter in a couple of years. Seriously. I'm not exaggerating.
As a blind person, this means a lot to me. If you read this and you describe your images, thank you so, so, so much on behalf of all of us. If you don't, now you know you'll be helping random Internet strangers make sense of your posts by typing in a few more words than usual.

Sonic Electronics in collaboration with IKLECTIK will present next 20 May an event dedicated to Female Noise Composers.

As a network of sound artists, sonic practices, noise, computer music, audiovisual projects we are always looking for experimental works. If you have a new project that shows how computing has enhanced your performance, please contact us for the next event in June 2021.

Our aim is to play with challenging modes of computing that defy corporative, commercial software driven by profit.

We are calling to projects developed with open source operative systems and handmade / DIY software.

#Linux #Ubuntu #linuxubuntu #avperformance #livecoding #computing #opensource

sonicelectronicsfestival.org/

#15 GAMEAUDIOGDC ARCHIVE

GameAudioGDC Archive is a collection of royalty-free and commercially usable sound effects for video games. New tracks are released for free download every year in celebration of Game Developers Conference.

sonniss.com/gameaudiogdc

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The Switch is getting a beginner's gamedev toolkit similar to apps like Scratch youtube.com/watch?v=0yM3ppz0Zt

build on the commons
give back to the commons
tend to the commons

I updated the sample game project that's bundled with RPG in a Box for the v0.6.4.0 release, so it's now jam-packed with new features and functionality! This will hopefully help make learning even easier!
😁👍
#screenshotsaturday #voxel #gamedev #indiedev #godotengine

i just posted the talk transcript from today's Spring 2021 #OSSTA Lecture Series... (my talk on tiny non-commercial tools, fantasy consoles, and tools-as-games)
❤️👉 nathalielawhead.com/candybox/t
it also links to the recorded stream. all of today's speakers were amazing! 💕

this is part of an almost-week-long event. tomorrow's will be 🤯 and 🔥!! check out the website here: studioforcreativeinquiry.org/e
these are all streamed.

Okay NOW you can sign up to a newsletter subscription, which I'm doing because I feel like it's the easiest way to subsidize my zine/writing/curating/jams/etc work without pay gating what I already do for the general public, thank you a ton if you're willing to pay for it: buttondown.email/deathtorealis

I don't think that anybody should feel pressured to develop a video game or have an idea for a video game before calling themselves a gamedev.

After a surprisingly short time, I 'm ready to show you my native port of WireView 3D, a simple previewer for 3D models in STL or OBJ format: ctrl-c.club/~nttp/toys/wirevie

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3