Today I've been playing a cool #FOSS #Roguelike #Mech game: https://forum.freegamedev.net/viewtopic.php?f=22&t=8112 It's really amazing! You can create your own mech, equip it with tons of different stuff, including modules, armor, radars, missile launchers, swords and embark on a quest to help the Universe deal with planets ecology :)
Reorganized completely the Actors bodies management system. Now it's ready for multi-component bodies with skeletons. #RPG #GameDev #Decoherence
Yeah... and failed #PROCJAM. Eventually I found the problem with my jams - I'm zero in "front-end" (i.e. GUI) development - it takes me months (actually years) to make something usable. That means no jams anymore. They just bring depression and understanding of own uselessness. Just keep on pointless work on Decoherence - I know I can't ever finish it.
Simply put, the squirrel statue in forest didn't look exactly how I expected it... #creepy
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3