Reorganized completely the Actors bodies management system. Now it's ready for multi-component bodies with skeletons.
Yeah... and failed . Eventually I found the problem with my jams - I'm zero in "front-end" (i.e. GUI) development - it takes me months (actually years) to make something usable. That means no jams anymore. They just bring depression and understanding of own uselessness. Just keep on pointless work on Decoherence - I know I can't ever finish it.

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Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

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