Done! New game!
Merry Very, Very Belated Yuletide, let-off-yulios
Hypermedia adventure game.
- Moving graphics. If your browser or operating system is set to reduce motion they should get disabled. If the 'DARE TO ENTER' text isn't flashing then things are working.
It was made as a pressie, but you can play it too.
I don't think you can argue that the world wouldn't be better if everything was slimy and everything was just sliming and slipping round??
But big. Human sized eel. But like the length/girth ratio of a pickled cucumber.
my lisp game jam entry is up at https://selfsame.itch.io/orbomancy
it's also the first Godot game written in clojure which was a ton of fun
Downloaded a couple of car scripts (etc) of github:
Goes along with a video tutorial. But it doesn't really work well, and the rotation is off-centre for some reason. No reverse.
Okay. Generates a stragely position camera if you don't attach one. You can mess with lots of settings as you play.
I wish cars behaved like this. Including being able to jump.
🚨 game release 🚨
after a year of exclusivity im releasing my game Restricted Airspace publicly. the game was inspired by a fear i carried for years that Beirut would be destroyed -- a fear that came true last month. so on the 40th day after the tragedy, the traditional day of mourning, im releasing a version of the game with no antagonists, no explosions, no smoke, no inevitable loss.
all proceeds go towards the reconstruction of Beirut.
Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.
It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.
Game makers, game writers, game curators, etc. etc. most welcome!
I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.
Please read the rules before signing-up :)
PS: We have Animal Crossing, LSD, and Klik & Play emoji :3