with tomorrow, I should mention what my focus will be for the month:
I will be working on a character controller in godot for my sonic fangame! expect me to discuss sonic physics, how the old games did it, and how mine will be different

me: man how did i use up so much space on my c drive already
the source code to mozilla firefox, hiding at the root of the drive:

if i could offer one piece of advice right now, it'd be: please please be careful when writing t4 templates. or at least, make sure you know what directory you're enumerating ahahahaha

πŸ¦” boosted

i figure i should start using this account for something!
so i will be participating in , where i will log my gamedev work every day for the month of october. hopefully it'll strengthen my work ethic as well as be entertaining to y'all ^^;

i figure i should start using this account for something!
so i will be participating in , where i will log my gamedev work every day for the month of october. hopefully it'll strengthen my work ethic as well as be entertaining to y'all ^^;

trying out go for the first time. do you believe in love at first sight?

thinking about using an upcoming game jam to learn a new programming language. but what should i go for...

birdsite link, +++ 

breaking silence to show off what I've been working on! twitter.com/Sonic2HD/status/11

πŸ¦” boosted

x: zero I'm afraid you have sigma
zero: what's sigma

er, i should mention. language is glsl, and our engine binds sdl directly so i know we have an accurate opengl implementation

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coding mutuals, i need some help. i'm trying to use a function in a shader (the rect() function from thebookofshaders.com/edit.php?) in my own work, but instead of drawing a rectangle i get an ellipse. why is this happening?

*to the tune of that's amore*
when you feel girl tonight
but also kinda guy
genderfluid

@orion@midnight.dance proud of you for figuring yourself out just a little more <3

@mirzaba@cybre.space I was not aware of this connection

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gamemaking.social

Hi! Game Making Social is a part of the Fediverse dedicated to being a well-moderated, cosy, friendly place to talk and share stuff about amateur videogame making, and everything surrounding that.

It's kinda an offshoot of Game Making Tools, which is a wiki(+) for a similar audience.

Game makers, game writers, game curators, etc. etc. most welcome!

I also try to maintain a list of not-jerk game-making communities on the wiki, which you might find interesting.

Please read the rules before signing-up :)

PS: We have Animal Crossing, LSD, and Klik & Play emoji :3